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Hello friends, Greetings from Utrecht! If you've been to any games industry events this year (and even if you haven't), you've heard the tag line: "Survive to '25" But what does that mean, exactly, and what can you do to increase your chances of survival? This was the topic of my talk during Reboot Develop Blue 2024. In my talk, I covered four main topics: π€οΈ How we got to this point ποΈ How to survive to '25 π± How to thrive in '25 π How our industry can change for the better Check out my full talk in the video below: If you liked the talk, it would help me tremendously if you would consider giving it some love on LinkedIn, either by liking it or reposting it to share with your network See you in two weeks! Martijn Whenever you're ready, here are 3 ways I can help you: Get smart π€ Get started πͺ Get serious π₯ |
Best practices, models and frameworks that will help you run and grow a business in the videogames industry. https://www.martijnvanzwieten.com
Issue #92 Hello friends, Greetings from Utrecht! I've been researching non-hierarchical ways to run companies for a new client. This has led to some interesting findings that I plan to incorporate in my coaching work. Some of it relates to ways of structuring organizations and teams, but much of it is in the "softer" side of collaboration that enables people to thrive in less hierarchical environments. Today's essay describes one of these findings: a simple framework for conflict resolution...
Issue #91 Hello friends, Greetings from Utrecht! Today's essay is a framework from Simon Sinek's The Infinite Game. I can't say I liked the book very much - about half of it consists of cherry picked examples to support Sinek's claims, and I would have rather seen a more rigorous examination of his ideas instead. Still, parts of the book are interesting, including the rubric presented below, which lets you examine to what extent you have found the right definition of your studio purpose....
Issue #90 Hello friends, Greetings from Utrecht! Today's essay was inspired by the excellent book Leave the Casino by Jessica Lackey. The 4 Areas of Leadership Responsibility Leadership in a game studio isnβt just about shipping games or hitting milestones. Itβs about what you choose to be responsible for, even when no one is explicitly asking you to be. In Leaving the Casino, Jessica Lackey gives us a frame for considering this responsibility that is similar to the Three Arenas frame from my...